Augmented Reality is an emerging technology and has it’s own lingo. This Augmented Reality glossary should help to answer the question “What is Augmented Reality?” and will shed insight on many of the basic details associated with Augmented Reality app development. If there’s a term that you’re curious about but don’t see on our list, contact us at firstname.lastname@example.org with your question. If you’re shopping for an Augmented Reality partner, check out our guide to the 5 types of Augmented Reality companies.
Augmented Reality (AR)
Augmented Reality is a technology that superimposes a computer-generated image, video or 3D model on a user’s view of the real world. Augmented Reality employs device cameras or sensors to map and identify the external environment.
An image or graphic superimposed over an Image Target (see “Image Target”).
AR Video Playback
A video anchored in 3D space (typically superimposed on an Image Target) while maintaining the view of the physical environment as opposed to full screen playback.
Chroma Key Video
Popular for AR experiences, Chroma Key Video allows for the projection of video content into live environments. It is defined as video shot on a unique, brightly colored background (often called a “green screen”). Best practices in video production recommend using green or blue colored backgrounds for the best results. This technique allows the video editor to remove the brightly colored areas in the footage and replace those regions with transparent pixels. This technique is often used in weather broadcasts on local television news.
Allows you to launch the AR experience with an Image Target in the camera’s view persist the experience even when you’re not tracking the image. This is particularly useful for visualizing large or complex objects that may be larger than the Image Target.
Tappable spots within the AR experience that reveal more content or options. Hotspots can be animated and are often shown as a glowing orb.
Image Target (also: trackable, trigger, marker, AR target)
The image recognized by the App, which launches the AR experience. Images with high contrast and unique features with sharp edges are key pillars in supporting image recognition.
A video with features, such as hotspots, that call for the user to interact with the video.
Markerless AR (also: dead reckoning)
Augmented Reality that maps the physical environment real-time. Often uses a smartphone camera and sensors to position a virtual object in a room without the need for Image Targets.
The computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as the Oculus Rift.
Augmented Reality viewer app
An AR app such as Layar or Aurasma that is designed to provide Augmented Reality viewing experiences across multiple brands and content types.
Custom Campaign App
An AR App with 1 to 5 experiences that is published and available through the Apple App Store and/or Google Play.
Custom Event App
An AR App with 1 to 5 experiences, used for a tradeshow or live event that is distributed to dedicated event iPads. Event apps are not available on the Apple App Store or Google Play. Event Apps typically have a life span of 3 to 6 months.
Custom App vs. Universal App
A custom app is client branded and developed and licensed for use by one client. A universal app is a vendor branded app (i.e. Aurasma or Layar) that uses a single, universal App to view all clients’ AR experiences. Marxent is a custom app Augmented Reality vendor.
Vuforia is a software platform that uses top-notch, consistent, and technically resourceful computer vision-based image recognition and offers a wide set of features and capabilities. Marxent is a Qualcomm Vuforia preferred vendor.
Unity 3D is a cross platform game engine developed by Unity Technologies. It is used to develop video games for web plugins, desktop platforms, consoles and mobile devices. Marxent uses Unity 3D to implement 3D models within Augmented Reality apps.
The ‘unlimited AR’ platform for hosted, downloadable content. Visual Commerce apps are typically developed as a sales support tool, virtual product trial, with the option to purchase. The V-Commerce™ platform is intended for AR apps that will be expanded on over time, adding new content or experiences.
An open-source operating system for mobile devices created by Google.
Publishing an app allows users to download the app via the Apple App Store and/or Google Play.
Apple App Store
Apple’s App market for purchasing and downloading apps for use on Apple devices such as the iPhone and iPad.
Google’s online store for purchasing and downloading apps for use on Android-powered smartphones, tablets, Google TV and other similar devices.
An operating system used for mobile devices created by Apple.
Augmented Reality is constantly changing and there is much to learn. Here is a supplemental list of AR resources for you to enjoy and share.
VisualCommerce™ Mobile is the markerless Augmented Reality solution for furniture, home decor and building products. Learn more about VisualCommerce™ Mobile
To learn more about Augmented Reality and Virtual Reality applications for sales and marketing, contact us at any time. Email Beck Besecker or call 727-851-9522.
Virtual Reality is constantly changing and there is much to learn. Here is a supplemental list of VR/AR resources for you to enjoy and share.
Marxent How to use #AugmentedReality for your business, via @TechDayHQ: https://t.co/GPGHMic1Hr
Marxent #AugmentedReality will bring revenue boost for small businesses, data says: https://t.co/Mt9ungnvSl
Marxent Via @NextRealityNews, @Snapchat sells advertisers on #AugmentedReality with new e-commerce features: https://t.co/gEsCrQO7am